Of course, working at Obsidian is like a real-world RPG
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Of course, working at Obsidian is like a real-world RPG

32:56 Nov 4, 2025
About this episode
In this edition of The Game Business Show, we chat with Obsidian's Marcus Morgan and Justin Britch to discuss the studio's impressive output, its iterative, RPG-like approach to development and how it's managed to launch three games (Avowed, Grounded 2 and The Outer Worlds 2) in one year. We also find out how the studio hopes to keep staff happy so they stay for 20 years or more. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
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