From Idea to Reality: The Making of The Phantom Fellows

From Idea to Reality: The Making of The Phantom Fellows

2:15:26 Sep 17, 2024
About this episode
An episode 4 years in the making... 105,482 Line of Code & Dialog 19,850 Sprites 1,415 Days in Development  150 Inventory Items 151 Achievements  72 Rooms In Game 39 Characters 14-22 Hours of Gameplay 1 Developer This is it. On September 27th The Phantom Fellows will be released. Here is our game developers roadmap, how an adventure game goes from an idea to a reality.   I've had the best 4 years of my life making this game and I am so excited to share it with you 🤍 -Paul    Mangia! Also thank you to Jack Allin who (doesn't know it but) helped tremendously with the framing of this episode. Okay go, manga tutti!   Wishlist our adventure game, The Phantom Fellows! Releases September 27th on Steam & on GOG   Shek out our friends in the Adventure Game Hotspot Network: Space Quest Historian's Back Seat Designers - Ep. 0: Reacquaintances Adventure Game Geek's The Phantom Fellows Interview - Adventure Game Fan Fair 2024 (feat. Paul!) OneShortEye's The Game That's Nothing But Stairs Conversations with Curtis' A Conversation with Bob Clendenin (Scrubs / Cougar Town / Dude, Where's My Car? / L.A. Noire) Tech Talk with Daniel Albu's A Conversation with Jane Jensen (Gabriel Knight / Gray Matter / King's Quest VI / Police Quest 3) Adventure Game Hotspot's 13 ICONIC adventure game items that are entrenched in gaming culture Laura Cressup's Twitch & YouTube Channels   Save Your Game   Say hi I guess! Twitter (Anna) - @CGGpodcast Twitter (Paul) - @PhantomFellows ThePhantomFellows.com Send us your words! E-mail: 
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