About this episode
John gets back into game development, Rambo builds a custom Bluetooth packet parser for AirBuddy, and the two embark on another technical deep dive — this time into the big topic of performance tuning.LinksImagine EngineJohn’s SwiftUI game demoRambo’s debug app for inspecting BLE advertisementsSynalyze It!Sets in SwiftTime complexityEntity Component System (ECS)cloc