156: “That time complexity problem”
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156: “That time complexity problem”

1:16:34 Oct 6, 2021
About this episode
John gets back into game development, Rambo builds a custom Bluetooth packet parser for AirBuddy, and the two embark on another technical deep dive — this time into the big topic of performance tuning.LinksImagine EngineJohn’s SwiftUI game demoRambo’s debug app for inspecting BLE advertisementsSynalyze It!Sets in SwiftTime complexityEntity Component System (ECS)cloc
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