About this episode
PICO-8 is a software-based gaming console for making, sharing, and playing small games with a retro aesthetic. It emulates the look and feel of 8-bit consoles, providing limited color palettes, screen resolutions, and memory constraints.
The PICO-8 dev environment uses Lua and is focused on being accessible to developers while offering depth for complex projects.
Johan Peitz is a games industry veteran and developer extraordinaire, having created dozens of games across many platforms. He’s an expert in PICO-8 development, and joins the podcast to talk about creating games for the console.