About this episode
Starting a new campaign for any gaming group can be tough. Different personalities, characters, systems, levels of knowledge, and expectations all play a part. Today we're not talking a "Session Zero," we are discussing some design choices that the GM can make to ensure a great kickoff (not a six session) campaign!***SUPPORT THE SHOW!Be a Check Mark Hero:https://www.paypal.com/donate/?hosted_button_id=VREXR2J3E6GGA***Episode Sponsors and AffiliatesWe earn a small commission for each purchase at no additional cost to you! Looking for dice? ????https://onlycrits.com/nerdcognito???? Grab something from DriveThru!????http://drivethrurpg.com/?affiliate_id=3908211???? Get YOUR T-shirt!??????????https://amzn.to/3D5xr0z????Shop Amazon and Support the Show: ??????????https://amzn.to/3djotja??