e530 — Vibe It! - Ready Player Chum
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e530 — Vibe It! - Ready Player Chum

31:47 Sep 29, 2025
About this episode
Photo by Kindel Media from Pexels: https://www.pexels.com/photo/white-robot-toy-on-gray-concrete-floor-9026299/ Published 29 September 2025 e530 with Michael and Michael – an AI extravaganza with vibe coding, AI gaming chums, rating LLMs via Infocom games, robots for construction, self assembling space habitats and a whole lot more. Michael and Michael get things moving this episode with an AI extravaganza while Andy is away.  The co hosts start things off with a vibe coding assistant to help you with your QBasic programming needs.  Next up, the pair consider a couple of stories dealing with assistants who can help users be more effective in playing games.  There is a real Goldilocks zone for the assistant to help the player remain in a state of flow, where the game is neither too easy due to the assistant’s help, nor too frustrating to play.  Michael R gives an example of his trying to get to Orc Town to progress in Mines of Moria.  Continuing on the theme of AIs playing games, Michael and Michael take a look at TextQuests, where a variety of LLMs take up the challenge of playing Infocom text based games.  With all the discussion on AI slop in the news, the article from Computerworld about the mathematical inevitability of hallucinations is particularly timely. Michael and Michael move from AI to robotics and take a look at the construction bot from Dusty Robotics, which prints out a life size blueprint directly on the floor.  Michael M shares a space habitat construction solution from Aurelia that uses magnets to self assemble in orbit.  Michael R shares a story
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